[Author]
Author = Coffee Man
[Description]
Description = According to this data, BozoGangz are just a bunch of rag tag kids with guns who think they're hot shit. I wonder if Claude encountered them when he was in Liberty City... Well that previous setup was pointless! Whatever, now I'll need to figure out a Getaway Vehicle, rag tag kids or not, I'll still need to get outta there fast once shit hits the fan.
[Objectives]
Objectivescount = 19

Objectives[0]Type = Player_Start
Objectives[0]Culture = .
Objectives[0]positionX = -825.685
Objectives[0]positionY = 179.1019
Objectives[0]positionZ = 71.37169
Objectives[0]Heading = 143.3882
Objectives[0]model = player_zero
Objectives[0]variation = Custom
Objectives[0]SetWeather = ExtraSunny
Objectives[0]SetTime = 11
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 2
Objectives[0]VehiclePopulation = 2
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 4
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 4
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 30
Objectives[0]COMPONENT_TORSO_TEXTURE = 1
Objectives[0]COMPONENT_LEGS_DRAWABLE = 20
Objectives[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 1
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = 1
Objectives[0]PROP_HATS_TEXTURE = 0
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 0
Objectives[0]mission_Vehicles = 2
Objectives[0]mission_Vehicles[0]positionX = -820.8741
Objectives[0]mission_Vehicles[0]positionY = 775.1895
Objectives[0]mission_Vehicles[0]positionZ = 198.5662
Objectives[0]mission_Vehicles[0]Heading = 161.0266
Objectives[0]mission_Vehicles[0]Name = Zentorno
Objectives[0]mission_Vehicles[0]Model = zentorno
Objectives[0]mission_Vehicles[0]PrimaryColor = WornSilver
Objectives[0]mission_Vehicles[0]SecondaryColor = WornLightOrange
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = -1
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = True
Objectives[0]mission_Vehicles[0]Alarm = True
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 3
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 4
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 8
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[2] = 16
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[2] = 0
Objectives[0]mission_Vehicles[1]positionX = -187.4326
Objectives[0]mission_Vehicles[1]positionY = -1304.834
Objectives[0]mission_Vehicles[1]positionZ = 30.79049
Objectives[0]mission_Vehicles[1]Heading = 1.811013
Objectives[0]mission_Vehicles[1]Name = Emperor
Objectives[0]mission_Vehicles[1]Model = emperor
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicGasolineBlueGreen
Objectives[0]mission_Vehicles[1]SecondaryColor = MetallicGasolineBlueGreen
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 8
Objectives[0]mission_Pickup_Props[0]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[0]Value = 300
Objectives[0]mission_Pickup_Props[0]positionX = -825.7884
Objectives[0]mission_Pickup_Props[0]positionY = 178.9981
Objectives[0]mission_Pickup_Props[0]positionZ = 70.85278
Objectives[0]mission_Pickup_Props[0]rotationX = 0
Objectives[0]mission_Pickup_Props[0]rotationY = 0
Objectives[0]mission_Pickup_Props[0]rotationZ = 88.38821
Objectives[0]mission_Pickup_Props[1]Model = PICKUP_WEAPON_STICKYBOMB
Objectives[0]mission_Pickup_Props[1]Value = 5
Objectives[0]mission_Pickup_Props[1]positionX = -825.763
Objectives[0]mission_Pickup_Props[1]positionY = 179.052
Objectives[0]mission_Pickup_Props[1]positionZ = 70.86069
Objectives[0]mission_Pickup_Props[1]rotationX = 0
Objectives[0]mission_Pickup_Props[1]rotationY = 0
Objectives[0]mission_Pickup_Props[1]rotationZ = 88.38821
Objectives[0]mission_Pickup_Props[2]Model = PICKUP_WEAPON_GRENADE
Objectives[0]mission_Pickup_Props[2]Value = 10
Objectives[0]mission_Pickup_Props[2]positionX = -825.7714
Objectives[0]mission_Pickup_Props[2]positionY = 179.0434
Objectives[0]mission_Pickup_Props[2]positionZ = 70.85921
Objectives[0]mission_Pickup_Props[2]rotationX = 0
Objectives[0]mission_Pickup_Props[2]rotationY = 0
Objectives[0]mission_Pickup_Props[2]rotationZ = 88.38821
Objectives[0]mission_Pickup_Props[3]Model = PICKUP_WEAPON_APPISTOL
Objectives[0]mission_Pickup_Props[3]Value = 300
Objectives[0]mission_Pickup_Props[3]positionX = -825.7526
Objectives[0]mission_Pickup_Props[3]positionY = 179.0048
Objectives[0]mission_Pickup_Props[3]positionZ = 70.85548
Objectives[0]mission_Pickup_Props[3]rotationX = 0
Objectives[0]mission_Pickup_Props[3]rotationY = 0
Objectives[0]mission_Pickup_Props[3]rotationZ = 88.38821
Objectives[0]mission_Pickup_Props[4]Model = PICKUP_WEAPON_PUMPSHOTGUN
Objectives[0]mission_Pickup_Props[4]Value = 72
Objectives[0]mission_Pickup_Props[4]positionX = -825.7526
Objectives[0]mission_Pickup_Props[4]positionY = 179.0048
Objectives[0]mission_Pickup_Props[4]positionZ = 70.85548
Objectives[0]mission_Pickup_Props[4]rotationX = 0
Objectives[0]mission_Pickup_Props[4]rotationY = 0
Objectives[0]mission_Pickup_Props[4]rotationZ = 88.38821
Objectives[0]mission_Pickup_Props[5]Model = PICKUP_WEAPON_SPECIALCARBINE
Objectives[0]mission_Pickup_Props[5]Value = 300
Objectives[0]mission_Pickup_Props[5]positionX = -825.7034
Objectives[0]mission_Pickup_Props[5]positionY = 178.9552
Objectives[0]mission_Pickup_Props[5]positionZ = 70.85196
Objectives[0]mission_Pickup_Props[5]rotationX = 0
Objectives[0]mission_Pickup_Props[5]rotationY = 0
Objectives[0]mission_Pickup_Props[5]rotationZ = 88.38821
Objectives[0]mission_Pickup_Props[6]Model = PICKUP_WEAPON_RPG
Objectives[0]mission_Pickup_Props[6]Value = 5
Objectives[0]mission_Pickup_Props[6]positionX = -825.667
Objectives[0]mission_Pickup_Props[6]positionY = 179.1207
Objectives[0]mission_Pickup_Props[6]positionZ = 70.87225
Objectives[0]mission_Pickup_Props[6]rotationX = 0
Objectives[0]mission_Pickup_Props[6]rotationY = 0
Objectives[0]mission_Pickup_Props[6]rotationZ = 88.38821
Objectives[0]mission_Pickup_Props[7]Model = PICKUP_WEAPON_HEAVYSNIPER
Objectives[0]mission_Pickup_Props[7]Value = 18
Objectives[0]mission_Pickup_Props[7]positionX = -825.9672
Objectives[0]mission_Pickup_Props[7]positionY = 178.9648
Objectives[0]mission_Pickup_Props[7]positionZ = 70.83945
Objectives[0]mission_Pickup_Props[7]rotationX = 0
Objectives[0]mission_Pickup_Props[7]rotationY = 0
Objectives[0]mission_Pickup_Props[7]rotationZ = 8.388247
Objectives[0]ObjectiveMessages = 1
Objectives[0]ObjectiveMessages[0]positionX = -819.6721
Objectives[0]ObjectiveMessages[0]positionY = 791.0768
Objectives[0]ObjectiveMessages[0]positionZ = 201.1902
Objectives[0]ObjectiveMessages[0]Message = Eyyo bruh??? Who tf dis old ass dinosaur bruuhhh!!! Ey ey beat him up, it'll be good YT content!
Objectives[0]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[0]ObjectiveMessages[0]Sender = Influencer
Objectives[0]ObjectiveMessages[0]Subject = 
Objectives[0]ObjectiveMessages[0]MessageColor = White
Objectives[0]ObjectiveMessages[0]PlayFromStart = False
Objectives[0]ObjectiveMessages[0]Delay = False
Objectives[0]ObjectiveMessages[0]DelayTime = 0
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = True
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 15
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[1]Type = Mission_Settings_Objective
Objectives[1]positionX = -836.499
Objectives[1]positionY = 780.2332
Objectives[1]positionZ = 196.0297
Objectives[1]MissionSettings_TimesOfDay = Current
Objectives[1]MissionSettings_Weather = Current
Objectives[1]MissionSettings_WantedLevel = Current
Objectives[1]MissionSettings_SetWantedLevelNow = Current
Objectives[1]MissionSettings_StartNightvision = False
Objectives[1]MissionSettings_StopNightvision = False
Objectives[1]MissionSettings_StartSeethrough = False
Objectives[1]MissionSettings_StopSeethrough = False
Objectives[1]MissionSettings_StartMusic = True
Objectives[1]MissionSettings_StopMusic = False
Objectives[1]MissionSettings_Music = MP_MC_START_HEIST_PREP_NEW
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Mission_Settings_Objective
Objectives[2]positionX = -836.6056
Objectives[2]positionY = 775.8464
Objectives[2]positionZ = 194.9749
Objectives[2]MissionSettings_TimesOfDay = Current
Objectives[2]MissionSettings_Weather = Current
Objectives[2]MissionSettings_WantedLevel = Current
Objectives[2]MissionSettings_SetWantedLevelNow = Current
Objectives[2]MissionSettings_StartNightvision = False
Objectives[2]MissionSettings_StopNightvision = False
Objectives[2]MissionSettings_StartSeethrough = False
Objectives[2]MissionSettings_StopSeethrough = False
Objectives[2]MissionSettings_StartMusic = True
Objectives[2]MissionSettings_StopMusic = False
Objectives[2]MissionSettings_Music = MP_MC_SUSPENSE_HPREP
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Text = Go to the Social Media Influencer's House.
Objectives[3]Text2 = 
Objectives[3]Text3 = 
Objectives[3]Failed_Text = 
Objectives[3]Type = Checkpoint
Objectives[3]Checkpoint_Type = 45
Objectives[3]Reserved = 1
Objectives[3]ColorR = 255
Objectives[3]ColorG = 255
Objectives[3]ColorB = 0
Objectives[3]ColorA = 255
Objectives[3]IconColorR = 255
Objectives[3]IconColorG = 255
Objectives[3]IconColorB = 255
Objectives[3]IconColorA = 0
Objectives[3]positionX = -828.2053
Objectives[3]positionY = 815.9199
Objectives[3]positionZ = 197.8684
Objectives[3]Heading = 548.3882
Objectives[3]Diameter = 1
Objectives[3]minimum_hight = 1
Objectives[3]maximum_hight = 10
Objectives[3]TriggerDistance = 7.5
Objectives[3]PlaySound = True
Objectives[3]LoseWanted = False
Objectives[3]Stop_Vehicle = False
Objectives[3]DeliverVehicleOnly = False
Objectives[3]DeliverTrailor = False
Objectives[3]DeliverTowTruck = False
Objectives[3]DeliverVehicleCargobob = False
Objectives[3]DeliverPropCargobob = False
Objectives[3]mission_ActorsCount = 8
Objectives[3]mission_Actors[0]Survive_Number = 0
Objectives[3]mission_Actors[0]Failed_Text = 
Objectives[3]mission_Actors[0]Remove_After = 0
Objectives[3]mission_Actors[0]positionX = -822.8451
Objectives[3]mission_Actors[0]positionY = 777.4664
Objectives[3]mission_Actors[0]positionZ = 198.9926
Objectives[3]mission_Actors[0]Heading = 125.8672
Objectives[3]mission_Actors[0]String_Name = a_m_y_epsilon_02
Objectives[3]mission_Actors[0]Relationship_Group = Enemy1
Objectives[3]mission_Actors[0]AddBlip = False
Objectives[3]mission_Actors[0]ShowCone = False
Objectives[3]mission_Actors[0]Invincible = False
Objectives[3]mission_Actors[0]SetHealth = 200
Objectives[3]mission_Actors[0]DieFromHeadShot = True
Objectives[3]mission_Actors[0]CanExitVehicle = True
Objectives[3]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[0]AlwaysFight = True
Objectives[3]mission_Actors[0]Seeing_Range = 30
Objectives[3]mission_Actors[0]Hearing_Range = 30
Objectives[3]mission_Actors[0]CombatMovement = Offensive
Objectives[3]mission_Actors[0]weapon = Bat
Objectives[3]mission_Actors[0]Variation = Random
Objectives[3]mission_Actors[0]Task = 0
Objectives[3]mission_Actors[0]Task_Guard_Range = 5
Objectives[3]mission_Actors[0]Task_Stay_In_Range = True
Objectives[3]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[0]Task_Scenario = NONE
Objectives[3]mission_Actors[1]Survive_Number = 0
Objectives[3]mission_Actors[1]Failed_Text = 
Objectives[3]mission_Actors[1]Remove_After = 0
Objectives[3]mission_Actors[1]positionX = -819.2209
Objectives[3]mission_Actors[1]positionY = 771.9294
Objectives[3]mission_Actors[1]positionZ = 198.9926
Objectives[3]mission_Actors[1]Heading = 53.38824
Objectives[3]mission_Actors[1]String_Name = a_m_y_gay_01
Objectives[3]mission_Actors[1]Relationship_Group = Enemy1
Objectives[3]mission_Actors[1]AddBlip = False
Objectives[3]mission_Actors[1]ShowCone = False
Objectives[3]mission_Actors[1]Invincible = False
Objectives[3]mission_Actors[1]SetHealth = 200
Objectives[3]mission_Actors[1]DieFromHeadShot = True
Objectives[3]mission_Actors[1]CanExitVehicle = True
Objectives[3]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[1]AlwaysFight = True
Objectives[3]mission_Actors[1]Seeing_Range = 30
Objectives[3]mission_Actors[1]Hearing_Range = 30
Objectives[3]mission_Actors[1]CombatMovement = Offensive
Objectives[3]mission_Actors[1]weapon = Bat
Objectives[3]mission_Actors[1]Variation = Random
Objectives[3]mission_Actors[1]Task = 0
Objectives[3]mission_Actors[1]Task_Guard_Range = 5
Objectives[3]mission_Actors[1]Task_Stay_In_Range = True
Objectives[3]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[1]Task_Scenario = NONE
Objectives[3]mission_Actors[2]Survive_Number = 0
Objectives[3]mission_Actors[2]Failed_Text = 
Objectives[3]mission_Actors[2]Remove_After = 0
Objectives[3]mission_Actors[2]positionX = -815.7422
Objectives[3]mission_Actors[2]positionY = 770.228
Objectives[3]mission_Actors[2]positionZ = 198.9923
Objectives[3]mission_Actors[2]Heading = 83.38821
Objectives[3]mission_Actors[2]String_Name = a_m_y_gay_02
Objectives[3]mission_Actors[2]Relationship_Group = Enemy1
Objectives[3]mission_Actors[2]AddBlip = False
Objectives[3]mission_Actors[2]ShowCone = False
Objectives[3]mission_Actors[2]Invincible = False
Objectives[3]mission_Actors[2]SetHealth = 200
Objectives[3]mission_Actors[2]DieFromHeadShot = True
Objectives[3]mission_Actors[2]CanExitVehicle = True
Objectives[3]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[2]AlwaysFight = True
Objectives[3]mission_Actors[2]Seeing_Range = 30
Objectives[3]mission_Actors[2]Hearing_Range = 30
Objectives[3]mission_Actors[2]CombatMovement = Offensive
Objectives[3]mission_Actors[2]weapon = Bat
Objectives[3]mission_Actors[2]Variation = Random
Objectives[3]mission_Actors[2]Task = 0
Objectives[3]mission_Actors[2]Task_Guard_Range = 5
Objectives[3]mission_Actors[2]Task_Stay_In_Range = True
Objectives[3]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[2]Task_Scenario = NONE
Objectives[3]mission_Actors[3]Survive_Number = 0
Objectives[3]mission_Actors[3]Failed_Text = 
Objectives[3]mission_Actors[3]Remove_After = 0
Objectives[3]mission_Actors[3]positionX = -808.5702
Objectives[3]mission_Actors[3]positionY = 780.8704
Objectives[3]mission_Actors[3]positionZ = 202.1862
Objectives[3]mission_Actors[3]Heading = 53.38824
Objectives[3]mission_Actors[3]String_Name = a_m_y_hipster_01
Objectives[3]mission_Actors[3]Relationship_Group = Enemy1
Objectives[3]mission_Actors[3]AddBlip = False
Objectives[3]mission_Actors[3]ShowCone = False
Objectives[3]mission_Actors[3]Invincible = False
Objectives[3]mission_Actors[3]SetHealth = 100
Objectives[3]mission_Actors[3]DieFromHeadShot = True
Objectives[3]mission_Actors[3]CanExitVehicle = True
Objectives[3]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[3]AlwaysFight = True
Objectives[3]mission_Actors[3]Seeing_Range = 30
Objectives[3]mission_Actors[3]Hearing_Range = 30
Objectives[3]mission_Actors[3]CombatMovement = Offensive
Objectives[3]mission_Actors[3]weapon = Bat
Objectives[3]mission_Actors[3]Variation = Random
Objectives[3]mission_Actors[3]Task = 0
Objectives[3]mission_Actors[3]Task_Guard_Range = 5
Objectives[3]mission_Actors[3]Task_Stay_In_Range = True
Objectives[3]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[3]Task_Scenario = NONE
Objectives[3]mission_Actors[4]Survive_Number = 0
Objectives[3]mission_Actors[4]Failed_Text = 
Objectives[3]mission_Actors[4]Remove_After = 0
Objectives[3]mission_Actors[4]positionX = -813.1202
Objectives[3]mission_Actors[4]positionY = 778.5551
Objectives[3]mission_Actors[4]positionZ = 202.1861
Objectives[3]mission_Actors[4]Heading = 61.48187
Objectives[3]mission_Actors[4]String_Name = a_f_y_topless_01
Objectives[3]mission_Actors[4]Relationship_Group = Enemy1
Objectives[3]mission_Actors[4]AddBlip = False
Objectives[3]mission_Actors[4]ShowCone = False
Objectives[3]mission_Actors[4]Invincible = False
Objectives[3]mission_Actors[4]SetHealth = 100
Objectives[3]mission_Actors[4]DieFromHeadShot = True
Objectives[3]mission_Actors[4]CanExitVehicle = True
Objectives[3]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[4]AlwaysFight = True
Objectives[3]mission_Actors[4]Seeing_Range = 30
Objectives[3]mission_Actors[4]Hearing_Range = 30
Objectives[3]mission_Actors[4]CombatMovement = Offensive
Objectives[3]mission_Actors[4]weapon = Bat
Objectives[3]mission_Actors[4]Variation = Random
Objectives[3]mission_Actors[4]Task = 0
Objectives[3]mission_Actors[4]Task_Guard_Range = 5
Objectives[3]mission_Actors[4]Task_Stay_In_Range = True
Objectives[3]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[4]Task_Scenario = NONE
Objectives[3]mission_Actors[5]Survive_Number = 0
Objectives[3]mission_Actors[5]Failed_Text = 
Objectives[3]mission_Actors[5]Remove_After = 0
Objectives[3]mission_Actors[5]positionX = -805.6448
Objectives[3]mission_Actors[5]positionY = 789.2003
Objectives[3]mission_Actors[5]positionZ = 202.1873
Objectives[3]mission_Actors[5]Heading = 123.3882
Objectives[3]mission_Actors[5]String_Name = a_f_y_beach_01
Objectives[3]mission_Actors[5]Relationship_Group = Enemy1
Objectives[3]mission_Actors[5]AddBlip = False
Objectives[3]mission_Actors[5]ShowCone = False
Objectives[3]mission_Actors[5]Invincible = False
Objectives[3]mission_Actors[5]SetHealth = 100
Objectives[3]mission_Actors[5]DieFromHeadShot = True
Objectives[3]mission_Actors[5]CanExitVehicle = True
Objectives[3]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[5]AlwaysFight = True
Objectives[3]mission_Actors[5]Seeing_Range = 30
Objectives[3]mission_Actors[5]Hearing_Range = 30
Objectives[3]mission_Actors[5]CombatMovement = Offensive
Objectives[3]mission_Actors[5]weapon = Bat
Objectives[3]mission_Actors[5]Variation = Random
Objectives[3]mission_Actors[5]Task = 0
Objectives[3]mission_Actors[5]Task_Guard_Range = 5
Objectives[3]mission_Actors[5]Task_Stay_In_Range = True
Objectives[3]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[5]Task_Scenario = NONE
Objectives[3]mission_Actors[6]Survive_Number = 0
Objectives[3]mission_Actors[6]Failed_Text = 
Objectives[3]mission_Actors[6]Remove_After = 0
Objectives[3]mission_Actors[6]positionX = -816.3342
Objectives[3]mission_Actors[6]positionY = 772.0743
Objectives[3]mission_Actors[6]positionZ = 198.9752
Objectives[3]mission_Actors[6]Heading = 49.17442
Objectives[3]mission_Actors[6]String_Name = a_f_y_beach_02
Objectives[3]mission_Actors[6]Relationship_Group = Enemy1
Objectives[3]mission_Actors[6]AddBlip = False
Objectives[3]mission_Actors[6]ShowCone = False
Objectives[3]mission_Actors[6]Invincible = False
Objectives[3]mission_Actors[6]SetHealth = 100
Objectives[3]mission_Actors[6]DieFromHeadShot = True
Objectives[3]mission_Actors[6]CanExitVehicle = True
Objectives[3]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[6]AlwaysFight = True
Objectives[3]mission_Actors[6]Seeing_Range = 30
Objectives[3]mission_Actors[6]Hearing_Range = 30
Objectives[3]mission_Actors[6]CombatMovement = Offensive
Objectives[3]mission_Actors[6]weapon = Bat
Objectives[3]mission_Actors[6]Variation = Default
Objectives[3]mission_Actors[6]Task = 0
Objectives[3]mission_Actors[6]Task_Guard_Range = 5
Objectives[3]mission_Actors[6]Task_Stay_In_Range = True
Objectives[3]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[6]Task_Scenario = NONE
Objectives[3]mission_Actors[7]Survive_Number = 0
Objectives[3]mission_Actors[7]Failed_Text = 
Objectives[3]mission_Actors[7]Remove_After = 0
Objectives[3]mission_Actors[7]positionX = -815.8079
Objectives[3]mission_Actors[7]positionY = 796.4356
Objectives[3]mission_Actors[7]positionZ = 202.5864
Objectives[3]mission_Actors[7]Heading = 123.5132
Objectives[3]mission_Actors[7]String_Name = a_m_y_beach_04
Objectives[3]mission_Actors[7]Relationship_Group = Enemy1
Objectives[3]mission_Actors[7]AddBlip = False
Objectives[3]mission_Actors[7]ShowCone = False
Objectives[3]mission_Actors[7]Invincible = False
Objectives[3]mission_Actors[7]SetHealth = 100
Objectives[3]mission_Actors[7]DieFromHeadShot = True
Objectives[3]mission_Actors[7]CanExitVehicle = True
Objectives[3]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[7]AlwaysFight = True
Objectives[3]mission_Actors[7]Seeing_Range = 30
Objectives[3]mission_Actors[7]Hearing_Range = 30
Objectives[3]mission_Actors[7]CombatMovement = Offensive
Objectives[3]mission_Actors[7]weapon = Bat
Objectives[3]mission_Actors[7]Variation = Random
Objectives[3]mission_Actors[7]Task = 0
Objectives[3]mission_Actors[7]Task_Guard_Range = 5
Objectives[3]mission_Actors[7]Task_Stay_In_Range = True
Objectives[3]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[7]Task_Scenario = NONE
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Text = Steal the Influencer's Zentorno.
Objectives[4]FaildText = 
Objectives[4]Type = Enter_Vehicle
Objectives[4]positionX = -828.2358
Objectives[4]positionY = 795.2391
Objectives[4]positionZ = 207.2375
Objectives[4]EnterVehicle_AsPassenger = False
Objectives[4]EnterVehicle_CanExit = True
Objectives[4]EnterVehicle_SetIsWanted = False
Objectives[4]EnterVehicle_SeatIndex = -1
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 1
Objectives[4]ObjectiveMessages[0]positionX = -844.6659
Objectives[4]ObjectiveMessages[0]positionY = 813.8058
Objectives[4]ObjectiveMessages[0]positionZ = 194.9344
Objectives[4]ObjectiveMessages[0]Message = TODAY WE'RE DOING THE CAR IN POOL CHALLENGE!!! IT'LL BE LIT SO SMASH THAT LIKE BUTTON YO!!
Objectives[4]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[0]Sender = Influencer
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = White
Objectives[4]ObjectiveMessages[0]PlayFromStart = False
Objectives[4]ObjectiveMessages[0]Delay = True
Objectives[4]ObjectiveMessages[0]DelayTime = 3
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = False
Objectives[4]ObjectiveMessages[0]TypeTextMesage = True
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[5]Text = 
Objectives[5]Type = Timeout_Objective
Objectives[5]positionX = -841.2149
Objectives[5]positionY = 804.8023
Objectives[5]positionZ = 200.0901
Objectives[5]Timeout_Min = 0
Objectives[5]Timeout_Sec = 11
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 2
Objectives[5]ObjectiveMessages[0]positionX = -824.5104
Objectives[5]ObjectiveMessages[0]positionY = 775.3957
Objectives[5]ObjectiveMessages[0]positionZ = 197.9926
Objectives[5]ObjectiveMessages[0]Message = Broken Window Detected! Lockdown Initiated - 2 Minutes to Lockdown. Authorities Notified.
Objectives[5]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[0]Sender = Vehicle System
Objectives[5]ObjectiveMessages[0]Subject = 
Objectives[5]ObjectiveMessages[0]MessageColor = White
Objectives[5]ObjectiveMessages[0]PlayFromStart = False
Objectives[5]ObjectiveMessages[0]Delay = True
Objectives[5]ObjectiveMessages[0]DelayTime = 2
Objectives[5]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[0]TypeSubtitle = False
Objectives[5]ObjectiveMessages[0]TypeTextMesage = True
Objectives[5]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[1]positionX = -827.4173
Objectives[5]ObjectiveMessages[1]positionY = 778.3665
Objectives[5]ObjectiveMessages[1]positionZ = 197.9922
Objectives[5]ObjectiveMessages[1]Message = Argh shiiiieeet! Who fuckin' makes these cars anyway?! Better hurry up!
Objectives[5]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[5]ObjectiveMessages[1]Sender = Michael
Objectives[5]ObjectiveMessages[1]Subject = 
Objectives[5]ObjectiveMessages[1]MessageColor = White
Objectives[5]ObjectiveMessages[1]PlayFromStart = False
Objectives[5]ObjectiveMessages[1]Delay = True
Objectives[5]ObjectiveMessages[1]DelayTime = 7
Objectives[5]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[1]TypeSubtitle = False
Objectives[5]ObjectiveMessages[1]TypeTextMesage = True
Objectives[5]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[6]FailedText = The vehicle is now locked up, you failed.
Objectives[6]Type = Timed_Section
Objectives[6]positionX = -826.9063
Objectives[6]positionY = 776.4071
Objectives[6]positionZ = 197.9925
Objectives[6]Timed_Section_Start_Timed_Section = True
Objectives[6]Timed_Section_Add_Time = False
Objectives[6]Timed_Section_Show_Time = True
Objectives[6]Timed_Section_Subtract_Time = False
Objectives[6]Timed_Section_End_Timed_Section = False
Objectives[6]Timed_Section_Min = 2
Objectives[6]Timed_Section_Sec = 0
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Mission_Settings_Objective
Objectives[7]positionX = -825.7178
Objectives[7]positionY = 773.0838
Objectives[7]positionZ = 197.9926
Objectives[7]MissionSettings_TimesOfDay = Current
Objectives[7]MissionSettings_Weather = Current
Objectives[7]MissionSettings_WantedLevel = 3
Objectives[7]MissionSettings_SetWantedLevelNow = 3
Objectives[7]MissionSettings_StartNightvision = False
Objectives[7]MissionSettings_StopNightvision = False
Objectives[7]MissionSettings_StartSeethrough = False
Objectives[7]MissionSettings_StopSeethrough = False
Objectives[7]MissionSettings_StartMusic = True
Objectives[7]MissionSettings_StopMusic = False
Objectives[7]MissionSettings_Music = MP_MC_VEHICLE_CHASE_HPREP
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Text = Take the Zentorno to Benny's before the Lockdown Timer runs out!
Objectives[8]Text2 = 
Objectives[8]Text3 = 
Objectives[8]Failed_Text = 
Objectives[8]Type = Checkpoint
Objectives[8]Checkpoint_Type = 45
Objectives[8]Reserved = 1
Objectives[8]ColorR = 255
Objectives[8]ColorG = 255
Objectives[8]ColorB = 0
Objectives[8]ColorA = 255
Objectives[8]IconColorR = 255
Objectives[8]IconColorG = 255
Objectives[8]IconColorB = 255
Objectives[8]IconColorA = 0
Objectives[8]positionX = -205.3582
Objectives[8]positionY = -1307.668
Objectives[8]positionZ = 30.25628
Objectives[8]Heading = 548.3882
Objectives[8]Diameter = 1
Objectives[8]minimum_hight = 1
Objectives[8]maximum_hight = 10
Objectives[8]TriggerDistance = 5
Objectives[8]PlaySound = True
Objectives[8]LoseWanted = False
Objectives[8]Stop_Vehicle = True
Objectives[8]DeliverVehicleOnly = True
Objectives[8]DeliverTrailor = False
Objectives[8]DeliverTowTruck = False
Objectives[8]DeliverVehicleCargobob = False
Objectives[8]DeliverPropCargobob = False
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Mission_Settings_Objective
Objectives[9]positionX = -828.9542
Objectives[9]positionY = 766.8544
Objectives[9]positionZ = 195.1245
Objectives[9]MissionSettings_TimesOfDay = Current
Objectives[9]MissionSettings_Weather = Current
Objectives[9]MissionSettings_WantedLevel = 0
Objectives[9]MissionSettings_SetWantedLevelNow = 0
Objectives[9]MissionSettings_StartNightvision = False
Objectives[9]MissionSettings_StopNightvision = False
Objectives[9]MissionSettings_StartSeethrough = False
Objectives[9]MissionSettings_StopSeethrough = False
Objectives[9]MissionSettings_StartMusic = True
Objectives[9]MissionSettings_StopMusic = False
Objectives[9]MissionSettings_Music = MP_MC_SUSPENSE_HPREP
Objectives[9]mission_ActorsCount = 2
Objectives[9]mission_Actors[0]Survive_Number = 0
Objectives[9]mission_Actors[0]Failed_Text = 
Objectives[9]mission_Actors[0]Remove_After = 16
Objectives[9]mission_Actors[0]positionX = -212.2919
Objectives[9]mission_Actors[0]positionY = -1323.464
Objectives[9]mission_Actors[0]positionZ = 30.88876
Objectives[9]mission_Actors[0]Heading = 271.3264
Objectives[9]mission_Actors[0]String_Name = ig_benny
Objectives[9]mission_Actors[0]Relationship_Group = Friend
Objectives[9]mission_Actors[0]AddBlip = False
Objectives[9]mission_Actors[0]ShowCone = False
Objectives[9]mission_Actors[0]Invincible = True
Objectives[9]mission_Actors[0]SetHealth = 2000
Objectives[9]mission_Actors[0]DieFromHeadShot = True
Objectives[9]mission_Actors[0]CanExitVehicle = True
Objectives[9]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[9]mission_Actors[0]AlwaysFight = True
Objectives[9]mission_Actors[0]Seeing_Range = 30
Objectives[9]mission_Actors[0]Hearing_Range = 30
Objectives[9]mission_Actors[0]CombatMovement = Stationary
Objectives[9]mission_Actors[0]weapon = 966099553
Objectives[9]mission_Actors[0]Variation = Default
Objectives[9]mission_Actors[0]Task = 3
Objectives[9]mission_Actors[0]Task_Guard_Range = 5
Objectives[9]mission_Actors[0]Task_Stay_In_Range = True
Objectives[9]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[9]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[9]mission_Actors[0]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[9]mission_Actors[1]Survive_Number = 0
Objectives[9]mission_Actors[1]Failed_Text = 
Objectives[9]mission_Actors[1]Remove_After = 16
Objectives[9]mission_Actors[1]positionX = -210.9018
Objectives[9]mission_Actors[1]positionY = -1323.429
Objectives[9]mission_Actors[1]positionZ = 30.88876
Objectives[9]mission_Actors[1]Heading = 86.96855
Objectives[9]mission_Actors[1]String_Name = player_zero
Objectives[9]mission_Actors[1]Relationship_Group = Friend
Objectives[9]mission_Actors[1]AddBlip = False
Objectives[9]mission_Actors[1]ShowCone = False
Objectives[9]mission_Actors[1]Invincible = True
Objectives[9]mission_Actors[1]SetHealth = 2000
Objectives[9]mission_Actors[1]DieFromHeadShot = True
Objectives[9]mission_Actors[1]CanExitVehicle = True
Objectives[9]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[9]mission_Actors[1]AlwaysFight = True
Objectives[9]mission_Actors[1]Seeing_Range = 30
Objectives[9]mission_Actors[1]Hearing_Range = 30
Objectives[9]mission_Actors[1]CombatMovement = Offensive
Objectives[9]mission_Actors[1]weapon = Unarmed
Objectives[9]mission_Actors[1]Variation = Custom
Objectives[9]mission_Actors[1]Task = 0
Objectives[9]mission_Actors[1]Task_Guard_Range = 5
Objectives[9]mission_Actors[1]Task_Stay_In_Range = True
Objectives[9]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[9]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[9]mission_Actors[1]Task_Scenario = NONE
Objectives[9]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[9]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[9]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 4
Objectives[9]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[9]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 4
Objectives[9]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[9]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 30
Objectives[9]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 1
Objectives[9]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 20
Objectives[9]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 1
Objectives[9]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[9]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[9]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 1
Objectives[9]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[9]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[9]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[9]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[9]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[9]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[9]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[9]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[9]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[9]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[9]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[9]mission_Actors[1]PROP_HATS_INDEX = 1
Objectives[9]mission_Actors[1]PROP_HATS_TEXTURE = 0
Objectives[9]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[9]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[9]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[9]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]FailedText = 
Objectives[10]Type = Timed_Section
Objectives[10]positionX = -837.2025
Objectives[10]positionY = 767.1411
Objectives[10]positionZ = 193.0207
Objectives[10]Timed_Section_Start_Timed_Section = False
Objectives[10]Timed_Section_Add_Time = False
Objectives[10]Timed_Section_Show_Time = True
Objectives[10]Timed_Section_Subtract_Time = False
Objectives[10]Timed_Section_End_Timed_Section = True
Objectives[10]Timed_Section_Min = 0
Objectives[10]Timed_Section_Sec = 0
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Text = 
Objectives[11]Type = Timeout_Objective
Objectives[11]positionX = -1288.909
Objectives[11]positionY = 363.2792
Objectives[11]positionZ = 66.81098
Objectives[11]Timeout_Min = 0
Objectives[11]Timeout_Sec = 1
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Type = Cutscenes_Objective
Objectives[12]Text = 
Objectives[12]positionX = -213.3654
Objectives[12]positionY = -1327.102
Objectives[12]positionZ = 30.00292
Objectives[12]Cutscenes_Time = 0
Objectives[12]Cutscenes_Trans_Time = 0
Objectives[12]Cutscenes_FOV = 30
Objectives[12]Cutscenes_Shake = Hand
Objectives[12]Cutscenes_Amplitude = 0
Objectives[12]Cutscenes_FadeOut = False
Objectives[12]Cutscenes_FadeIn = False
Objectives[12]Cutscenes_End = False
Objectives[12]Cutscenes_Point_At_Position = True
Objectives[12]Cutscenes_Point_At_Player = False
Objectives[12]Cutscenes_Point_At_Actor = False
Objectives[12]Cutscenes_Point_At_Vehicle = False
Objectives[12]Cutscenes_Follow_Player = False
Objectives[12]Cutscenes_Follow_Actor = False
Objectives[12]Cutscenes_Follow_Vehicle = False
Objectives[12]Cutscenes_Follow_Distancee = 9
Objectives[12]Cutscenes_Follow_Hieght = 2
Objectives[12]Cutscenes_Follow_Angle = 25
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Text = 
Objectives[13]Type = Timeout_Objective
Objectives[13]positionX = -215.0409
Objectives[13]positionY = -1326.979
Objectives[13]positionZ = 29.89039
Objectives[13]Timeout_Min = 1
Objectives[13]Timeout_Sec = 3
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 9
Objectives[13]ObjectiveMessages[0]positionX = -213.9218
Objectives[13]ObjectiveMessages[0]positionY = -1319.049
Objectives[13]ObjectiveMessages[0]positionZ = 29.89039
Objectives[13]ObjectiveMessages[0]Message = BENNY: Long time no see holmes. Last time we meet was during that Casino Job I think?
Objectives[13]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[0]Sender = 
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = White
Objectives[13]ObjectiveMessages[0]PlayFromStart = False
Objectives[13]ObjectiveMessages[0]Delay = True
Objectives[13]ObjectiveMessages[0]DelayTime = 1
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = True
Objectives[13]ObjectiveMessages[0]TypeTextMesage = False
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[1]positionX = -201.2086
Objectives[13]ObjectiveMessages[1]positionY = -1319.986
Objectives[13]ObjectiveMessages[1]positionZ = 30.08936
Objectives[13]ObjectiveMessages[1]Message = MICHAEL: Yeah yeah. Listen, I got this Zentorno with a Lockdown System, can you unlock it?
Objectives[13]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[1]Sender = 
Objectives[13]ObjectiveMessages[1]Subject = 
Objectives[13]ObjectiveMessages[1]MessageColor = White
Objectives[13]ObjectiveMessages[1]PlayFromStart = False
Objectives[13]ObjectiveMessages[1]Delay = True
Objectives[13]ObjectiveMessages[1]DelayTime = 8
Objectives[13]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[1]TypeSubtitle = True
Objectives[13]ObjectiveMessages[1]TypeTextMesage = False
Objectives[13]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[2]positionX = -212.823
Objectives[13]ObjectiveMessages[2]positionY = -1331.866
Objectives[13]ObjectiveMessages[2]positionZ = 29.89039
Objectives[13]ObjectiveMessages[2]Message = BENNY: Ayeeee... That's not good holmes... That's one of the new Anti-Theft Systems, they actually just released them last week!
Objectives[13]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[2]Sender = 
Objectives[13]ObjectiveMessages[2]Subject = 
Objectives[13]ObjectiveMessages[2]MessageColor = White
Objectives[13]ObjectiveMessages[2]PlayFromStart = False
Objectives[13]ObjectiveMessages[2]Delay = True
Objectives[13]ObjectiveMessages[2]DelayTime = 15
Objectives[13]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[2]TypeSubtitle = True
Objectives[13]ObjectiveMessages[2]TypeTextMesage = False
Objectives[13]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[3]positionX = -226.4437
Objectives[13]ObjectiveMessages[3]positionY = -1322.205
Objectives[13]ObjectiveMessages[3]positionZ = 29.89039
Objectives[13]ObjectiveMessages[3]Message = ...all sorts of theft happening in LS holmes, car manufacturers were gonna introduce a solution to that sooner or later...
Objectives[13]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[3]Sender = 
Objectives[13]ObjectiveMessages[3]Subject = 
Objectives[13]ObjectiveMessages[3]MessageColor = White
Objectives[13]ObjectiveMessages[3]PlayFromStart = False
Objectives[13]ObjectiveMessages[3]Delay = True
Objectives[13]ObjectiveMessages[3]DelayTime = 22
Objectives[13]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[3]TypeSubtitle = True
Objectives[13]ObjectiveMessages[3]TypeTextMesage = False
Objectives[13]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[4]positionX = -214.4757
Objectives[13]ObjectiveMessages[4]positionY = -1326.774
Objectives[13]ObjectiveMessages[4]positionZ = 29.89039
Objectives[13]ObjectiveMessages[4]Message = Luckily, since it's a recent tech, it's pretty rare to find a car that has one o' these. Where'd you get this car anyway?
Objectives[13]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[4]Sender = 
Objectives[13]ObjectiveMessages[4]Subject = 
Objectives[13]ObjectiveMessages[4]MessageColor = White
Objectives[13]ObjectiveMessages[4]PlayFromStart = False
Objectives[13]ObjectiveMessages[4]Delay = True
Objectives[13]ObjectiveMessages[4]DelayTime = 29
Objectives[13]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[4]TypeSubtitle = True
Objectives[13]ObjectiveMessages[4]TypeTextMesage = False
Objectives[13]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[5]positionX = -216.8521
Objectives[13]ObjectiveMessages[5]positionY = -1330.463
Objectives[13]ObjectiveMessages[5]positionZ = 29.89039
Objectives[13]ObjectiveMessages[5]Message = MICHAEL: "Borrowed" it from one of those annoying kids that film internet online videos doing dumb shit.
Objectives[13]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[5]Sender = 
Objectives[13]ObjectiveMessages[5]Subject = 
Objectives[13]ObjectiveMessages[5]MessageColor = White
Objectives[13]ObjectiveMessages[5]PlayFromStart = False
Objectives[13]ObjectiveMessages[5]Delay = True
Objectives[13]ObjectiveMessages[5]DelayTime = 36
Objectives[13]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[5]TypeSubtitle = True
Objectives[13]ObjectiveMessages[5]TypeTextMesage = False
Objectives[13]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[6]positionX = -204.879
Objectives[13]ObjectiveMessages[6]positionY = -1316.549
Objectives[13]ObjectiveMessages[6]positionZ = 29.89039
Objectives[13]ObjectiveMessages[6]Message = BENNY: Heh, one of those "Youtubers" eh? Whatever man, I'm sorry but I can't help you with that.
Objectives[13]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[6]Sender = 
Objectives[13]ObjectiveMessages[6]Subject = 
Objectives[13]ObjectiveMessages[6]MessageColor = White
Objectives[13]ObjectiveMessages[6]PlayFromStart = False
Objectives[13]ObjectiveMessages[6]Delay = True
Objectives[13]ObjectiveMessages[6]DelayTime = 43
Objectives[13]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[6]TypeSubtitle = True
Objectives[13]ObjectiveMessages[6]TypeTextMesage = False
Objectives[13]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[7]positionX = -221.7271
Objectives[13]ObjectiveMessages[7]positionY = -1328.956
Objectives[13]ObjectiveMessages[7]positionZ = 29.89039
Objectives[13]ObjectiveMessages[7]Message = I'm good but this stuff's new, I don't know shit about it. If it notified the cops when you stole it, you better blow the car up...
Objectives[13]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[7]Sender = 
Objectives[13]ObjectiveMessages[7]Subject = 
Objectives[13]ObjectiveMessages[7]MessageColor = White
Objectives[13]ObjectiveMessages[7]PlayFromStart = False
Objectives[13]ObjectiveMessages[7]Delay = True
Objectives[13]ObjectiveMessages[7]DelayTime = 50
Objectives[13]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[7]TypeSubtitle = True
Objectives[13]ObjectiveMessages[7]TypeTextMesage = False
Objectives[13]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[8]positionX = -225.9178
Objectives[13]ObjectiveMessages[8]positionY = -1330.329
Objectives[13]ObjectiveMessages[8]positionZ = 29.89039
Objectives[13]ObjectiveMessages[8]Message = Here's some grenades, get rid of it.
Objectives[13]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[8]Sender = 
Objectives[13]ObjectiveMessages[8]Subject = 
Objectives[13]ObjectiveMessages[8]MessageColor = White
Objectives[13]ObjectiveMessages[8]PlayFromStart = False
Objectives[13]ObjectiveMessages[8]Delay = True
Objectives[13]ObjectiveMessages[8]DelayTime = 57
Objectives[13]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[8]TypeSubtitle = True
Objectives[13]ObjectiveMessages[8]TypeTextMesage = False
Objectives[13]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[8]PhoneMessageDisplayTime = 15

Objectives[14]Type = Cutscenes_Objective
Objectives[14]Text = 
Objectives[14]positionX = -206.2957
Objectives[14]positionY = -1320.211
Objectives[14]positionZ = 29.87792
Objectives[14]Cutscenes_Time = 0
Objectives[14]Cutscenes_Trans_Time = 0
Objectives[14]Cutscenes_FOV = 30
Objectives[14]Cutscenes_Shake = Hand
Objectives[14]Cutscenes_Amplitude = 0
Objectives[14]Cutscenes_FadeOut = False
Objectives[14]Cutscenes_FadeIn = False
Objectives[14]Cutscenes_End = True
Objectives[14]Cutscenes_Point_At_Position = False
Objectives[14]Cutscenes_Point_At_Player = False
Objectives[14]Cutscenes_Point_At_Actor = False
Objectives[14]Cutscenes_Point_At_Vehicle = False
Objectives[14]Cutscenes_Follow_Player = False
Objectives[14]Cutscenes_Follow_Actor = False
Objectives[14]Cutscenes_Follow_Vehicle = False
Objectives[14]Cutscenes_Follow_Distancee = 10
Objectives[14]Cutscenes_Follow_Hieght = 1
Objectives[14]Cutscenes_Follow_Angle = 0
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 1
Objectives[14]mission_Pickup_Props[0]Model = PICKUP_WEAPON_GRENADE
Objectives[14]mission_Pickup_Props[0]Value = 5
Objectives[14]mission_Pickup_Props[0]positionX = -198.8978
Objectives[14]mission_Pickup_Props[0]positionY = -1298.05
Objectives[14]mission_Pickup_Props[0]positionZ = 30.79597
Objectives[14]mission_Pickup_Props[0]rotationX = 0
Objectives[14]mission_Pickup_Props[0]rotationY = 0
Objectives[14]mission_Pickup_Props[0]rotationZ = 140.8673
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Teleport_Objective
Objectives[15]Text = 
Objectives[15]positionX = -198.9441
Objectives[15]positionY = -1298.048
Objectives[15]positionZ = 30.29597
Objectives[15]ObjectiveRotation = 860.8673
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Text = Blow up the Zentorno.
Objectives[16]Type = Destroy_Vehicle
Objectives[16]positionX = -196.4783
Objectives[16]positionY = -1301.631
Objectives[16]positionZ = 30.29597
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Text = 
Objectives[17]Type = Timeout_Objective
Objectives[17]positionX = -192.6188
Objectives[17]positionY = -1293.074
Objectives[17]positionZ = 30.29597
Objectives[17]Timeout_Min = 1
Objectives[17]Timeout_Sec = 3
Objectives[17]mission_ActorsCount = 1
Objectives[17]mission_Actors[0]Survive_Number = 0
Objectives[17]mission_Actors[0]Failed_Text = 
Objectives[17]mission_Actors[0]Remove_After = 0
Objectives[17]mission_Actors[0]positionX = -192.6939
Objectives[17]mission_Actors[0]positionY = -1292.747
Objectives[17]mission_Actors[0]positionZ = 31.29597
Objectives[17]mission_Actors[0]Heading = 175.8672
Objectives[17]mission_Actors[0]String_Name = ig_lamardavis_02
Objectives[17]mission_Actors[0]Relationship_Group = Companion
Objectives[17]mission_Actors[0]AddBlip = True
Objectives[17]mission_Actors[0]ShowCone = False
Objectives[17]mission_Actors[0]Invincible = True
Objectives[17]mission_Actors[0]SetHealth = 3000
Objectives[17]mission_Actors[0]DieFromHeadShot = True
Objectives[17]mission_Actors[0]CanExitVehicle = True
Objectives[17]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[17]mission_Actors[0]AlwaysFight = True
Objectives[17]mission_Actors[0]Seeing_Range = 30
Objectives[17]mission_Actors[0]Hearing_Range = 30
Objectives[17]mission_Actors[0]CombatMovement = Offensive
Objectives[17]mission_Actors[0]weapon = APPistol
Objectives[17]mission_Actors[0]Variation = Custom
Objectives[17]mission_Actors[0]Task = 0
Objectives[17]mission_Actors[0]Task_Guard_Range = 5
Objectives[17]mission_Actors[0]Task_Stay_In_Range = True
Objectives[17]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[17]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[17]mission_Actors[0]Task_Scenario = NONE
Objectives[17]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[17]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[17]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[17]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[17]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[17]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[17]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 1
Objectives[17]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[17]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 1
Objectives[17]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[17]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[17]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[17]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 1
Objectives[17]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[17]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[17]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[17]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[17]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[17]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 1
Objectives[17]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[17]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 1
Objectives[17]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[17]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[17]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[17]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[17]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[17]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[17]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[17]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[17]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 11
Objectives[17]ObjectiveMessages[0]positionX = -181.2744
Objectives[17]ObjectiveMessages[0]positionY = -1296.41
Objectives[17]ObjectiveMessages[0]positionZ = 30.29597
Objectives[17]ObjectiveMessages[0]Message = Argh, that's just not right! Son of a...
Objectives[17]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[17]ObjectiveMessages[0]Sender = Michael
Objectives[17]ObjectiveMessages[0]Subject = 
Objectives[17]ObjectiveMessages[0]MessageColor = White
Objectives[17]ObjectiveMessages[0]PlayFromStart = False
Objectives[17]ObjectiveMessages[0]Delay = True
Objectives[17]ObjectiveMessages[0]DelayTime = 2
Objectives[17]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[0]TypeSubtitle = False
Objectives[17]ObjectiveMessages[0]TypeTextMesage = True
Objectives[17]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[1]positionX = -179.4196
Objectives[17]ObjectiveMessages[1]positionY = -1291.945
Objectives[17]ObjectiveMessages[1]positionZ = 30.29597
Objectives[17]ObjectiveMessages[1]Message = The hell's all that nois- Eyyy Mike! How've you been nigga, waddap yo holla at yo boy LD!
Objectives[17]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[17]ObjectiveMessages[1]Sender = Lamar
Objectives[17]ObjectiveMessages[1]Subject = 
Objectives[17]ObjectiveMessages[1]MessageColor = White
Objectives[17]ObjectiveMessages[1]PlayFromStart = False
Objectives[17]ObjectiveMessages[1]Delay = True
Objectives[17]ObjectiveMessages[1]DelayTime = 7
Objectives[17]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[1]TypeSubtitle = False
Objectives[17]ObjectiveMessages[1]TypeTextMesage = True
Objectives[17]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[2]positionX = -185.7746
Objectives[17]ObjectiveMessages[2]positionY = -1284.008
Objectives[17]ObjectiveMessages[2]positionZ = 30.29597
Objectives[17]ObjectiveMessages[2]Message = Hey, how ya doin' kid. Listen, since you're here, do you know where I can find some fast wheels?
Objectives[17]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[17]ObjectiveMessages[2]Sender = Michael
Objectives[17]ObjectiveMessages[2]Subject = 
Objectives[17]ObjectiveMessages[2]MessageColor = White
Objectives[17]ObjectiveMessages[2]PlayFromStart = False
Objectives[17]ObjectiveMessages[2]Delay = True
Objectives[17]ObjectiveMessages[2]DelayTime = 13
Objectives[17]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[2]TypeSubtitle = False
Objectives[17]ObjectiveMessages[2]TypeTextMesage = True
Objectives[17]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[3]positionX = -172.3654
Objectives[17]ObjectiveMessages[3]positionY = -1296.912
Objectives[17]ObjectiveMessages[3]positionZ = 30.02359
Objectives[17]ObjectiveMessages[3]Message = You plannin' a new job? Ey let me help you out man! I'm practically like a 2nd Franklin, nigga!
Objectives[17]ObjectiveMessages[3]Contact = CHAR_LAMAR
Objectives[17]ObjectiveMessages[3]Sender = Lamar
Objectives[17]ObjectiveMessages[3]Subject = 
Objectives[17]ObjectiveMessages[3]MessageColor = White
Objectives[17]ObjectiveMessages[3]PlayFromStart = False
Objectives[17]ObjectiveMessages[3]Delay = True
Objectives[17]ObjectiveMessages[3]DelayTime = 19
Objectives[17]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[3]TypeSubtitle = False
Objectives[17]ObjectiveMessages[3]TypeTextMesage = True
Objectives[17]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[4]positionX = -180.6207
Objectives[17]ObjectiveMessages[4]positionY = -1317.485
Objectives[17]ObjectiveMessages[4]positionZ = 30.29597
Objectives[17]ObjectiveMessages[4]Message = Yeah, it's a drug deal robbery. Those weird fuckers from Liberty City "BozoGangz" are involved.
Objectives[17]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[17]ObjectiveMessages[4]Sender = Michael
Objectives[17]ObjectiveMessages[4]Subject = 
Objectives[17]ObjectiveMessages[4]MessageColor = White
Objectives[17]ObjectiveMessages[4]PlayFromStart = False
Objectives[17]ObjectiveMessages[4]Delay = True
Objectives[17]ObjectiveMessages[4]DelayTime = 26
Objectives[17]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[4]TypeSubtitle = False
Objectives[17]ObjectiveMessages[4]TypeTextMesage = True
Objectives[17]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[5]positionX = -181.8774
Objectives[17]ObjectiveMessages[5]positionY = -1334.022
Objectives[17]ObjectiveMessages[5]positionZ = 30.29938
Objectives[17]ObjectiveMessages[5]Message = HAH! Those punk ass bitches? Nigga, the fuck you need fast wheels for? I know these fools!
Objectives[17]ObjectiveMessages[5]Contact = CHAR_LAMAR
Objectives[17]ObjectiveMessages[5]Sender = Lamar
Objectives[17]ObjectiveMessages[5]Subject = 
Objectives[17]ObjectiveMessages[5]MessageColor = White
Objectives[17]ObjectiveMessages[5]PlayFromStart = False
Objectives[17]ObjectiveMessages[5]Delay = True
Objectives[17]ObjectiveMessages[5]DelayTime = 32
Objectives[17]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[5]TypeSubtitle = False
Objectives[17]ObjectiveMessages[5]TypeTextMesage = True
Objectives[17]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[6]positionX = -178.2811
Objectives[17]ObjectiveMessages[6]positionY = -1347.2
Objectives[17]ObjectiveMessages[6]positionZ = 30.29588
Objectives[17]ObjectiveMessages[6]Message = Yeah, I heard o' that deal that's happening tomorrow. I know how these niggas operate, ma nigga.
Objectives[17]ObjectiveMessages[6]Contact = CHAR_LAMAR
Objectives[17]ObjectiveMessages[6]Sender = Lamar
Objectives[17]ObjectiveMessages[6]Subject = 
Objectives[17]ObjectiveMessages[6]MessageColor = White
Objectives[17]ObjectiveMessages[6]PlayFromStart = False
Objectives[17]ObjectiveMessages[6]Delay = True
Objectives[17]ObjectiveMessages[6]DelayTime = 38
Objectives[17]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[6]TypeSubtitle = False
Objectives[17]ObjectiveMessages[6]TypeTextMesage = True
Objectives[17]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[7]positionX = -173.5468
Objectives[17]ObjectiveMessages[7]positionY = -1364.117
Objectives[17]ObjectiveMessages[7]positionZ = 29.42673
Objectives[17]ObjectiveMessages[7]Message = Ey, tell you what ma nigga. Come with me to my crib, a'ight? I'll help you with this job.
Objectives[17]ObjectiveMessages[7]Contact = CHAR_LAMAR
Objectives[17]ObjectiveMessages[7]Sender = Lamar
Objectives[17]ObjectiveMessages[7]Subject = 
Objectives[17]ObjectiveMessages[7]MessageColor = White
Objectives[17]ObjectiveMessages[7]PlayFromStart = False
Objectives[17]ObjectiveMessages[7]Delay = True
Objectives[17]ObjectiveMessages[7]DelayTime = 45
Objectives[17]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[7]TypeSubtitle = False
Objectives[17]ObjectiveMessages[7]TypeTextMesage = True
Objectives[17]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[8]positionX = -169.2542
Objectives[17]ObjectiveMessages[8]positionY = -1383.138
Objectives[17]ObjectiveMessages[8]positionZ = 29.21441
Objectives[17]ObjectiveMessages[8]Message = Seriously, all that fuckin' useless work I had to do... I coulda just asked you?
Objectives[17]ObjectiveMessages[8]Contact = CHAR_MICHAEL
Objectives[17]ObjectiveMessages[8]Sender = Michael
Objectives[17]ObjectiveMessages[8]Subject = 
Objectives[17]ObjectiveMessages[8]MessageColor = White
Objectives[17]ObjectiveMessages[8]PlayFromStart = False
Objectives[17]ObjectiveMessages[8]Delay = True
Objectives[17]ObjectiveMessages[8]DelayTime = 52
Objectives[17]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[8]TypeSubtitle = False
Objectives[17]ObjectiveMessages[8]TypeTextMesage = True
Objectives[17]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[9]positionX = -187.847
Objectives[17]ObjectiveMessages[9]positionY = -1394.787
Objectives[17]ObjectiveMessages[9]positionZ = 29.87195
Objectives[17]ObjectiveMessages[9]Message = Well what do I know... Let's go then, partner.
Objectives[17]ObjectiveMessages[9]Contact = CHAR_MICHAEL
Objectives[17]ObjectiveMessages[9]Sender = Michael
Objectives[17]ObjectiveMessages[9]Subject = 
Objectives[17]ObjectiveMessages[9]MessageColor = White
Objectives[17]ObjectiveMessages[9]PlayFromStart = False
Objectives[17]ObjectiveMessages[9]Delay = True
Objectives[17]ObjectiveMessages[9]DelayTime = 57
Objectives[17]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[9]TypeSubtitle = False
Objectives[17]ObjectiveMessages[9]TypeTextMesage = True
Objectives[17]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[9]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[10]positionX = -208.4583
Objectives[17]ObjectiveMessages[10]positionY = -1405.402
Objectives[17]ObjectiveMessages[10]positionZ = 30.27901
Objectives[17]ObjectiveMessages[10]Message = Hell yeah, nigga!
Objectives[17]ObjectiveMessages[10]Contact = CHAR_LAMAR
Objectives[17]ObjectiveMessages[10]Sender = Lamar
Objectives[17]ObjectiveMessages[10]Subject = 
Objectives[17]ObjectiveMessages[10]MessageColor = White
Objectives[17]ObjectiveMessages[10]PlayFromStart = False
Objectives[17]ObjectiveMessages[10]Delay = True
Objectives[17]ObjectiveMessages[10]DelayTime = 59
Objectives[17]ObjectiveMessages[10]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[10]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[10]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[10]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[10]TypeSubtitle = False
Objectives[17]ObjectiveMessages[10]TypeTextMesage = True
Objectives[17]ObjectiveMessages[10]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[10]PhoneMessageDisplayTime = 15

Objectives[18]Text = Go to Lamar's House to plan out the Score.
Objectives[18]Text2 = 
Objectives[18]Text3 = 
Objectives[18]Failed_Text = 
Objectives[18]Type = Checkpoint
Objectives[18]Checkpoint_Type = 45
Objectives[18]Reserved = 1
Objectives[18]ColorR = 255
Objectives[18]ColorG = 255
Objectives[18]ColorB = 0
Objectives[18]ColorA = 255
Objectives[18]IconColorR = 255
Objectives[18]IconColorG = 255
Objectives[18]IconColorB = 255
Objectives[18]IconColorA = 0
Objectives[18]positionX = -67.90215
Objectives[18]positionY = -1463.195
Objectives[18]positionZ = 30.97007
Objectives[18]Heading = 90.86916
Objectives[18]Diameter = 1
Objectives[18]minimum_hight = 1
Objectives[18]maximum_hight = 10
Objectives[18]TriggerDistance = 5
Objectives[18]PlaySound = True
Objectives[18]LoseWanted = False
Objectives[18]Stop_Vehicle = False
Objectives[18]DeliverVehicleOnly = False
Objectives[18]DeliverTrailor = False
Objectives[18]DeliverTowTruck = False
Objectives[18]DeliverVehicleCargobob = False
Objectives[18]DeliverPropCargobob = False
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

